It’s weird, because the center of the image will be more detailed, so how are they dealing with the “grid of pixels” that is on the display. Are they doubling up the wide angle.
“Easy-to-understand framing The brackets over the viewfinder indicate the area covered by the more detailed lens. Frame your subject inside them to capture the best detail.“
Reminds me of the old 3d cameras that took two photos at once through 2 lenses (on film)
https://www.ebay.com/itm/206409326865?chn=ps&_trkparms=ispr%...
I'm scaling the wider 'outer' image using Core Graphics 'CGInterpolationQuality' to avoid blocky pixellation, then feathering the seam between the two lens outputs so the transition isn't jarring.
I didn't know about those Nishika stereo cameras, that looks incredible!