I don't know why hiring gamers for ATC would be any different than hiring anyone else to do it. There's extensive training required, and I don't think it's something you can get a college degree for anyway. Maybe there's some advantage for gamers, but I don't see where it would be all that important.
From the article:
> Duffy added that many current trainees started out as gamers. Only about 25% of controllers hold a traditional college degree, while former controllers note that gaming requires many of the same skills that air traffic controllers use on the job, such as thinking quickly, staying focused and managing multiple sources of information as they guide more than 80,000 flights to their destinations daily.
There is also a rigorous application process to get into the training program that only 10% of applicants pass:
> Among the criteria to become a controller are to hold U.S. citizenship, be under the age of 31 and pass the FAA air traffic pre-employment tests.
> Aspiring controllers must also pass an exam that the FAA says predicts candidates' "aptitude to be an air traffic controller." Within a week, they are notified if they have passed.
> Historically, fewer than 10% of applicants met the FAA's requirements to work as an air traffic controller and gain admission to the agency's training program.
So if gamers on average tend to be younger, and do better on the aptitude test than the general population, I think it makes sense to target them specifically with recruitment campaigns to attempt to increase the number of qualified applicants coming into the funnel. Presumably non-gamers are also still welcome to apply.
And if it doesn’t work out, then it’s no great loss, either.