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Razengantoday at 12:55 PM3 repliesview on HN

For the last 2 weeks I've been trying to get Codex to "outpaint" a wonderful image it generated as placeholder art for a level background.

After I increased the game's resolution, I asked it to increase the image's size while keeping the same scale and existing content, and gosh, it constantly keeps getting something wrong no matter what I tell it, even on Sol Max with the $100 Pro subscription.

An organically-grown meat-based pixel-artist could have recreated the image and more within 2-3 days, in exchange for food and shelter.


Replies

dev_hugepagestoday at 1:35 PM

I'm unsure why you're using an LLM to generate images. Don't we already have models (some made by the same company) that do this?

sscaryterrytoday at 1:10 PM

> it constantly keeps getting something wrong no matter what I tell it

This 100%

thatcattoday at 12:59 PM

did you try segmenting it first?

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