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bdhdhduuydtoday at 7:27 AM1 replyview on HN

For me the comparison has always been 3DsMax vs Blender. Same kind of software, same kind of features, but Blender is so much faster.

Architectural decisions have always been important.


Replies

moffkalasttoday at 7:39 AM

Ha, I'm always struggling with UI performance in Blender. Undo takes ages and freezes up everything, modifiers start lagging mouse movement as soon as you have more than a handful of polygons. I shudder to imagine what Max must be like.

Though I must admit you can have an absolute shit ton of ridiculously complex objects in a scene, and it will run smoothly if none of them is in edit mode which is at least fairly impressive.