>fluid frame rates in demanding games like Mixtape.
not getting on that bandwagon but wasn't that not the most demanding game as its a just a nonstop cutscene.
it's not super well optimized I think. unreal engine 5 is taxing even without a lot of gameplay or stuff on screen
it's not super well optimized I think. unreal engine 5 is taxing even without a lot of gameplay or stuff on screen