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Warnock: Harnessing GPU geometry amplification for vector graphics

37 pointsby coffeeaddict1today at 3:26 PM2 commentsview on HN

Video: https://www.youtube.com/watch?v=PTD4yvGWgvA


Comments

georgemcbaytoday at 5:26 PM

Cool stuff, but they've been talking about this tech since at least SIGGRAPH 2012 (https://developer.download.nvidia.com/devzone/devcenter/game...) and AFAICT 14 years later its still just internal Nvidia-proprietary research with an occasional paper tossed over the wall.

Must be a fun job to have.

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