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Insanitytoday at 3:54 PM0 repliesview on HN

Kind of insane to think about how in the span of 30 years we went from Win95 / DOOM-style games to UE5 and effective (to some degree) large language models. In a year-over-year view not much changes, but decade-over-decade is quite a different story.

When 95 released, smartphones weren't a thing, internet wasn't common for households, and downloading an album would take you a day if you were one of the lucky ones with an internet connection lol.