Shocking to me they are still on Python. Over like moving the high CPU parts over to rust or something.
Does the game have performance issues? I don't see the need to rewrite unless there is a problem with it
> Every character, every skill point, every asset in every hangar, every ISK in every wallet was written in Python 2 code, and all of it must read back under Python 3 exactly as it was.
This task would be even more challenging under such a dramatic rewrite.
Python 3 will likely be faster by itself.
Some parts are in C++ and they even made it open source recently:
https://github.com/carbonengine
https://fenris.com/carbon