I don't know much about chess engines; do they still use hand-tuned algorithms, or are they more like AlphaZero, where they learn through self-play to beat any/all possible human contenders? I don't believe DeepBlue was automated to that extent, but it may have been.
In the latter case, the chess example would tend to support the Bitter Lesson, rather than refute it.
I would also be VERY slow to claim that general-purpose models will never be competitive at chess. It wasn't so long ago that transformers couldn't add two-digit numbers reliably without resorting to tool use. They are now as good at "mental arithmetic" as any human savant. It wouldn't surprise me at all to see someone come up with a model that just happens to be really, really good at leveraging the portions of its general training data having to do with chess.
In fact you could argue that AGI demands such a model, if we are to assume that LLMs are a guidepost in that direction.
I don't know anything about the last 8 years of chess engines, but yea maybe 8-10 years ago AlphaZero shit all over e.g. stockfish.