First time I saw this idea was Berg's "Here and There" poster from 2009 (a year before Inception) though they acknowledge a bunch of earlier inspirations...
https://berglondon.com/blog/2009/05/04/here-there-influences...
Yep. First time I saw this idea was Animal Crossing: Wild Word's "rolling log" effect in 2005, albeit in reverse. (So you get a top-down view and a horizon view at the same time). Second time I saw this specific idea was a Minecraft vertex shader in 2013 with the "Acid Shaders" vertex transform shaders.
Exactly what I thought of, I bought these posters at the time and they are still in the cardboard tube.
Great memory, great reference!
I remember working on something like this as early as 1999! It was for a small European company, sadly we weren't able to put it out due to licensing restrictions at the time.
That seems like enough prior art to invalidate much of what could conceivably be considered novel in the pending patent...