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derbOactoday at 3:11 PM0 repliesview on HN

What's being referenced here is maybe the tip of the iceberg in terms of inadequacies of current recommendation systems.

I suspect there's a range of indices related to content interaction that companies use poorly or even maybe nefariously — for example, are they motivated to present what you want, or what will keep you engaged with the site? Are their assumptions about why, say, you're spending a lot of time on a video correct? This post is focused sort of on options to communicate with the recommendation system, but there's a lot that could be said in terms of mismatched system-user goals in the system, and poor assumptions being made by the system in general.

I wondered too as I was reading it whether it's worth making the distinction between "different features of user experience with the content" and "metaresponse". That is, I can feel positively and negatively about the same video, or like it for one reason but not another; at the same time I can want to provide a response explaining a response. There's a difference between providing information about how I feel about some content, and information about how I want that information to be used.