The puzzle pages also give pretty strong AI vibes to me. I think it just reminds me what I've gotten from Claude when I let it decide on design.
Some of the specifics that come to mind:
- the use of emojis instead of icons
- the text content largely sounds like it's written by Claude. This is a big one and it's everywhere: the names of the games, the descriptions, the status texts, basically every single piece of text that I've read.
- the fact that text is being used for some things at all feels a bit Claude-y, like the "Today's result: pending" status or "Vibes are perfected. Well done."
- a lot of the color scheme feels AI somehow. It's interesting, because it's not like the colors are wrong or anything, they somehow just feel like "default" LLM colors
The puzzle pages also give pretty strong AI vibes to me. I think it just reminds me what I've gotten from Claude when I let it decide on design.
Some of the specifics that come to mind:
- the use of emojis instead of icons
- the text content largely sounds like it's written by Claude. This is a big one and it's everywhere: the names of the games, the descriptions, the status texts, basically every single piece of text that I've read.
- the fact that text is being used for some things at all feels a bit Claude-y, like the "Today's result: pending" status or "Vibes are perfected. Well done."
- a lot of the color scheme feels AI somehow. It's interesting, because it's not like the colors are wrong or anything, they somehow just feel like "default" LLM colors
- same thing with the typography