Before scratch was popular I was heavily into Game Maker as a teenager (2006-2009). Didn't pick up actual programming again until I got to university and did some Matlab as a part of a math unit which triggered a major shift into CompSci.
The issue was always the barrier to entry and ability to self-teach for real-world programming seemed so high as a kid, especially when you had nobody around you to even point you in the right direction. It seems so obvious now but I'm certain back then googling things was not as useful as it is now, you couldn't just stumble your way into a programming environment.