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oleganzatoday at 8:28 PM1 replyview on HN

You just demonstrated a _preference_: ability to choose between options and therefore ranking them. That's the single distinctive feature between NPCs and main characters: ability to have preferences.

The author of the article also demonstrated a preference: according to certain criteria of moral obligation they decided for themselves that it's better to "do something because you feel like doing it, not because you feel like you have to."

Again, to manifest such preference you have to be the main character and not an NPC.

Only non-NPC can decide to what degree that want to be like an NPC and what meaning they put into it. NPCs don't have ability to put meaning into things or display preference.


Replies

jdw64today at 8:36 PM

I used to believe in free will like you, then I took an arrow in the knee.