I think when people use NPC as an insult (it is a dumb insult in my opinion), they are looking at it from the point of view of a player, someone outside the game who understands that the NPC is scripted (this is a silly and egotistical way of looking at the world). This post is looking from it from the point of view of the NPC instead, as if that was a living entity one could be.
> I think when people use NPC as an insult (it is a dumb insult in my opinion)
Probably not totally relevant, but a several years ago I was out for one of my best friend's very low-key bachelor party (just a few friends/family members bar-hopping, no strip clubs). We went to a bar that was recommended by one of us and the dude who greeted us was so insanely charismatic that I assumed he was someone my buddy knew and was this later joiner to the party or something. I asked my friend, "Do you know this guy?" and, you kinda have to know his humour, but he replied, "No, he's an NPC." He was not insulting the guy (in fact I think he may have even said "non-playable character" in full) just saying, "Nope, not with us," and ya... I laughed... like, really hard. Needed recovery time.
I don't know the point I'm trying to make.
right, this comes close to rejecting the frame, which I think you could fairly do.
viewing npc as a category of person is inherently an ego driven, narcissistic way of looking at things. It is a viewpoint that lacks a theory of mind.
This essay implicitly supposes that the npc has a mind + motivations and that those motivations are more important to the npc than the player character. I'd extend it to say that if you are an npc you are a player character; you're just in a different game. Village Blacksmith Simulator, where you make horshoes, fend off pickpockets and sometimes a hero's dragon fight flattens your shop and you start over.
The flaw is assuming the player character is always the same.
"I think when people use NPC as an insult (it is a dumb insult in my opinion)"
It's a great insult, because it is usually used to describe someone whose viewpoint is basically a brainwashed and braindead pre-programmed one (either through upbringing or other things) and clearly demonstrating a lack of self-conscious critical thought.
Right, and there is very good reason you need to care about a lot of things. That Dragon will burn your village and kill you. You better be concerned about that - you will die.
Your life isn't scripted. If have the option to not ignore the dragon. You can work with your town to setup a watch and places to flee to when the dragon is coming (even if only 50% make it that is an improvement). You can as a town fund adventures to kill the dragon. You can move to a town where there are no dragons. There are probably other options that I haven't thought of.
You should not ignore politics. You need to understand the trade offs. You should plan for what is happening. Russia is at war with Ukraine - things like that can happen to you as well. You should understand enough to have an informed decision on how much to prepare... Maybe you need to build a bomb shelter, maybe not, but you should know in time to build one.
IMO, people using NPC as an insult have it backwards. What they mean is that you receive tasks and ideas from them to carry out for cash. That's what players do.
The blacksmith tasks the protagonist to get a Dragon's Teeth or whatever and pay 100 Golds in return(never played TES, sorry if this isn't a good example). The player has no control over the blacksmith; the blacksmith is in full control of the situation. The blacksmith is an NPC. The protagonist is the player. But then some thinks the blacksmith must be the player, I suppose. The fact that this sometimes seem to happen almost puzzles me.