i am not sure why people are interpreting so extremely.
the gist of the post is "do something because you feel like doing it, not because you feel like you have to." and "the goal is to just do your own thing.".
it is not "never let anything affect you ever, then die".
The post says "it might sound a bit extreme," and it does!
I mean, the example they give is pickpocketing the blacksmith and the blacksmith just doesn’t care. So, never let anything affect you is kind of exactly what the author is proposing.
They try to reign it back in at the end with “goal is to do your own thing” but the examples given, and really NPCs in general, are the antithesis to that.
Ironically, the NPCs are designed to do exactly what they are supposed to with no free will at all. I have programmed you to do this, and thus you shall.
I think the author lost the plot.
> the gist of the post is "do something because you feel like doing it, not because you feel like you have to." and "the goal is to just do your own thing.".
So basically, a main character life, the life of a player. A player can even choose not to play the game, and it isn't their whole world.
The reason this post is incendiary is due to their overwrought metaphor which ultimately works quite poorly, if at all.
Plus, it reads like a 15 year old's diary entry.