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ButlerianJihadtoday at 1:04 PM0 repliesview on HN

That is often in my mind, indeed.

Furthermore, in video game design, AI or algorithmic technology has been refined for decades to be adversarial. In self-contained video games, and PvE scenarios, the best games would feature A.I. opponents that could adequately match or challenge the human players. The A.I. difficulty could often be cranked up to crush the player, such as in arcade games or "Civilization" type simulators.

So every time I put a few quarters into a Waymo, I think about those days when I played Joust and Spy Hunter at the shopping mall.