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raincoletoday at 4:33 PM4 repliesview on HN

It more or less reminds me of that Rick and Morty episode. They were playing an asteroid shooting.

> Morty: it's boring. crank up the realism slider to max

> Rick: why does it get even more empty? Wait, I got it... because the universe is empty.

At the end, I think there is little point in simulating the vastness of the universe in a video game (even just a fraction of it).


Replies

estebanktoday at 4:52 PM

I don't think that simulating the vastness of the universe is ever going to be fun, but approximating a theme park ride that evokes the vastness of the universe can be breathtaking, like Outer Wilds was. (The gameplay is confined to a single solar system, but it certainly makes you feel both the a sense of adventure, and the vastness of space-time.)

trashbtoday at 5:05 PM

  "I have never thought to myself that realism is fun" - Gabe Newell
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ByThyGracetoday at 6:07 PM

There are levels to this. The NMS day/night cycle is geocentric.

It's a sandbox game yet when it comes to its "space" premise everything is thrown out the window. Dogfights carry no difficulty or skill. Flying around a system is pretty much pointless other than to stumble upon quests (100% RNG). Most of the fun you'll get at planet surface.