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spandrewtoday at 4:51 PM3 repliesview on HN

I disagree with this logic.

They launched an empty, hollow game. And the features they've bolted on "for free" haven't addressed any of the core gameplay or emptiness issues people have with it. Most of their new systems are half baked—confusing and only adding to the game design mess the game came out with.

I'm convinced the reputation that they executed a "turnaround" is based on them staggering a few nonsense releases and being good on social media ad spends. The game is still bad and not worth the money.

The benefit to the NMS team for this is they'll have people half willing to try their next game because they "didn't give up". Not the worse idea, but I think we're over stating the heroicness of this.


Replies

john_strinlaitoday at 4:58 PM

>And the features they've bolted on "for free" haven't

why scare quotes around for free? they were free.

>haven't addressed any of the core gameplay or emptiness issues people have with it.

i went from hating it to really enjoying it. i am not the only one.

>based on them staggering a few nonsense releases and being good on social media ad spends. The game is still bad and not worth the money.

my comment comes from my opinion and my experience, not social media. i think its a good game, and i would say it's absolutely worth the money.

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EagnaIonattoday at 6:00 PM

Bolted on? A lot of the core mechanics were rebuilt or added over the 10 years.

> based on them staggering a few nonsense releases

This has to be a troll. Or you haven’t touched the game in years.

What other game has had 10 years of free updates that has dramatically changed the game?

micromacrofoottoday at 5:26 PM

I think it looks like a variety of game that it's not, and there's a dissonance there... it's not an action/adventure game, it's a sandbox of procedural generated worlds where you gather resources to unlock new builds.

You can build bases, manage settlements, maintain a fleet, build ships and exocraft, build multi-tools, have pets battle each other, cook food, manage the economy... but there's only a thin relationship/lore system and not much of a difficulty ramp at any point.

You're space farming, if you expect anything else you won't like it.