I recently scored an amazing deal on the Samsung Odyssey G8 G80HS, which is 32", 6144 x 3456 at 165 Hz for only $700 via perks at work [1]!!! Even if computers typically cannot game at 6144 x 3456 px, it is incredibly nice to simultaneously have the fast refresh rate to glide your mouse cursor around smoothly, and have the super high image resolution to read super crisp text. The monitor can also be run at half resolution but at twice the framerate of 330 Hz, which is amazing for older or competitive titles. The only downside is that the quality control is not too great (my friend ordered the same one and it was defective) and the plastic bezel of the monitor seems very generic.
[1] https://i.dllu.net/2026-09-09-20-40-23_b59cb931ec7bd913.png
I’m personally considering the 5K 27” 27GM950B from LG, but I’m hesitant and wonder if I should save the disappointment or inevitable and just spring for the Studio Display XDR. But its quite a jump and I don’t get paid for coding like that anymore so it’s harder to justify now, hah.
However, as another commenter mentioned in the thread it seems like nearly every non-Apple monitor has some sort of negative compromise outside of port selection.
That being said $700 is a steal for that monitor easily and the price overcomes a lot of possible downsides (at least for me it would).