> and this is how it runs without a database
From the article:
> In practice, when you reach for a database engine you're actually reaching for four basic features: unique constraints, transactions, indices, and history tables. In order to use Tigris' global object storage as a database, we had to implement all of these primitives ourselves.
Not sure why the "without a database" is or isn't so important, why is it mentioned so often and why the article flip-flopping between "we don't have a DB" and "we're effectively building our own DB"?