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larmetoday at 3:33 PM2 repliesview on HN

GPU programming?


Replies

the__alchemisttoday at 3:50 PM

Rust is great for GPU programming, or at least for writing the Host (CPU) side without friction. WGPU or FFI-based Vulkan etc bindings for graphics. Cudarc + normal Cuda kernels for general purpose compute. I bring these up as they're easy-to-use and mature.

bigfishrunningtoday at 3:35 PM

Yeah, you're still stuck with DSL's there, but not for lack of trying https://github.com/NVlabs/cuda-oxide