First of all, this is a pre-1.0 release that requires a nightly Rust compiler (if you choose the SIMT track with cuda-oxide) so that one is going to be unstable software.
Secondly, When an issue occurs with a kernel or you want to write your own custom kernel in Rust, now we need to diagnose if the problem came from either cuda-oxide (SIMT), Rust's side, CUDA or Tile (If you decide to choose the Tile track).
Another dependency into the list and course everything is open source except CUDA itself. So any issue that happens on the CUDA level, you are forced to wait for them to fix it.