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tomparktoday at 4:38 PM1 replyview on HN

Absolutely. I've had the identical experience hiring artists for game art/UI. Every once in a while you find an artist who is stellar but most everyone else is not that good.

The TFA is pointing to a prompting skills/creativity issue, but I get equally frustrated with hired artists as with genAI image models. Even with skilled human artists (remote/offshore), I find they're best at copying a particular style so I end up having to google for images of the look that we're targeting, then spend hours painstakingly describing the changes needed. Then iterating many times, and with artists in remote time zones that means each iteration takes a whole day. The process is ironically very similar to using AI image models but can take much longer due to time zones.


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pembrooktoday at 5:10 PM

True, but whats even dumber is that 99% of the use cases people are getting angry at would never be given to a real designer anyway (too low value).

The funniest genre of AI backlash imo is normies yelling at small businesses for using AI on social posts.

There's no world where your local flowershop has both the time and money to brief a design agency to create a flyer for Fridays social post.

Yet, in the mind of the mob, they imagine some designer is losing a job due to the existence of AI...not realizing that every social post they've previously been looking at from the same flower shop was just a 1-click Canva template.

The only person losing a job due to AI design is Canva, which itself was hated for taking jobs away from Photoshop designers, whom in the 90s ended up taking jobs away from the phototypesetting industry, who took the jobs away from the manual typesetters, etc etc etc. Meanwhile the economy and living standards grew each time.