logoalt Hacker News

atomicnumber3today at 7:18 PM2 repliesview on HN

It sure seems like, while LLMs and diffusion models won't completely eradicate the middle class, the bar has now risen significantly to actually contribute in a lot of areas.

For programmers, sure SV startups and actual software-first shops are probably only augments with LLMs and not replacing. But what % of software engineers are employed in such shops? Well, from my graduating class in CS, approximately 30% of grads all went to the same contracting shop whose business model seems to be, take the bottom 30% of each CS class, underpay the fuck out of them, bootcamp them into something vaguely usable + teach the house style of CRUD/LOB app framework, then throw them at clients. And this seems to still be a step above "offshore to barely baseline capable (or worse) body shop for extremely dubious results."

That entire bottom 50% is probably about to be eviscerated. The "offshore + pray" approach is probably going to be completely zapped, much easier to just vibe code for probably better (or at least not worse) results. And the onshore-but-cheaper contracting shops are probably going to need a lot fewer people whose main contribution is translating low-ambiguity tickets into syntactically valid java spring code.

Similarly, for artists, disney is probably not going to use AI in a way that substantially speeds them up because they won't tolerate the quality loss at all. But how many artists work for disney? And how many make anime waifus for the gacha apps? The latter of which I can only assume has already switched substantially to AI assets.


Replies

Morromisttoday at 7:32 PM

I'm not sure about coders but for artists I don't think a massive number were making anime waifus, but instead were making graphic designs for advertisements, publications & websites.

Currently AI is actually replacing some of these jobs. But there's kinda a hitch there - when you target me with ads or show me your company's website and it has obvious AI art I tend to think that you're either selling me something very low quality or are a scammer. If you show me the novel you've written and it has an AI art cover I assume the contents are also AI generated garbage writing. So I wonder if those jobs will really be replaced? It all depends on society's acceptance of AI art and if AI art doesn't get any better. I thought it would get to the point that I couldn't tell it was AI by now, but so far it hasn't.

I think AI waifus and porn and memes and browser based zynga type games will be a place AI is going to be accepted because nobody cared too much about the authenticity and quality of those things before either. But an advertisement selling me a car? The cover of a book on philosophy? A website that I'm going to give my credit card number to? I'm not sure about those things.

show 2 replies
johnnyanmactoday at 8:29 PM

>But how many artists work for disney?

Given their empire these days: a lot. Mostly because outside of Disney there's really not much such thing as "modern salaried artist". You work for any of Disney's 50 subsidiaries, you work at a games studio (because Disney gave up its expansion early in that medium), or you're likley freelancing/commissioning and grabbing whatever gig comes along.

I'm exaggerating, but less than I care to adnit. Disney makes up that much of "normal" full time artistry these days. And it's no secret how little respect artists have had in the US, even before AI.

>And how many make anime waifus for the gacha apps? The latter of which I can only assume has already switched substantially to AI assets.

In America? Less than you think. Asia has plenty of cheaper and more talented artists to exploit. AI adoption is interesting there because it's already such a sweatshop that you need to consider if AI really saves that much time for its cost. Larger studios are dabbling, smaller ones use sparingly.

No, North/South American slop is fully focused on the hyper-casual market. It's fueling thousands of asset flips for quick mobile games or copying indie games into Roblox/Fortnite. That's where the effort (or lack thereof) is going.