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pjmlp • today at 1:16 PM • 1 reply • view on HN

Nope, they were mostly written in Assembly.

On the consoles it took until PlayStation for C to take off among game devs.

Additionally many Amiga games used Blitz BASIC and AMOS.

Anyone involved in the Demoscene early days would be 100% Assembly as well.

On PC, it required until Watcom with its great MS-DOS extender for devs to finally move away from Assembly in mass.


Replies

flohofwoe • today at 1:46 PM

> Nope, they were mostly written in Assembly.

I was there, Gandalf ;)

(and note how I specifically wrote "dominant high level language", not "dominant language", since assembly coding was indeed very relevant on those machines, for UI apps 100% assembly was quite rare though, and hybrid C/ASM seems to have been more common).

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