Idea: Someone should just build a prompt generator that takes whatever the latest "Prompting" techniques are for each model and re-configure it to be as optimal as possible, adding in whatever is needed to get the highest quality result.
I say the above because I'm seeing entire worlds and games being one-shotted built on X and I just have no idea how they do it. I tried building a large prompt for Fable when it was first released and it didn't have anything close to resembling some of the stuff I'm seeing today.
i've built a subagent that does that. i have a hook to force any promot writing to go through this subagent that has reference to all those docs from anthropic, openai and gemini.
> and I just have no idea how they do it
Lies?