The problem here is that AI is consistently one of the four things: hardworking. This makes it very efficient at transforming "stupid and lazy" inputs into "stupid and hardworking" outputs.
Now instead of 90% stupid and lazy (harmless, useful for grunt work) you have 90% stupid and hardworking (aggressively causing damage).
We developed languages that removed GOTO so that developers don't shoot themselves in the foot. We will surely develop harnesses that will ensure that majorly occurring problems are solved before they hit production.
I'm going to have to remember this, gold comment
And another corollary is the formerly golden lazy and clever are also transformed into lazy and productive because they no longer need to apply their cleverness to get results...