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lp92 • yesterday at 5:31 PM • 1 reply • view on HN

Considering many games make use of cloud computing for online play and similar functions, they probably make up a pretty goot bit of global cloud compute capacity. Likely quite a lot less than the big AI players, but not an insignificant amount.


Replies

HelloMcFly • yesterday at 5:35 PM

The energy costs of the cloud computing required for gaming are substantially less in power - not to mention overall demand - than LLMs. Come on, we're not in the same energy ballpark here.

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