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JoshTriplett • today at 4:07 PM • 1 reply • view on HN

Having a technique that optimizes solely for whole pixels seems relatively reasonable, given current hardware PPIs. Systems that want to handle grayscale could use a different technique for that.

That said, there are interesting effects other than grayscale antialiasing, and I wonder how well slug could handle things like outlines (useful for subtitles over video, to make them readable on any background).


Replies

eviks • today at 5:16 PM

I don't follow, current hardware PPIs are generally low, while whole pixels work for high?

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