Google take $25 once, Apple takes $100 every year. For hobby projects, the former is reasonable, and the latter is a dealbreaker.
I'm surprised Apple doesn't make you scan your ID since there are laws that force both Apple and Google to publish real names of developers on app store pages. And address too, if you charge money.
With the changes they did recently, unless you find 12 people opting-in to google groups for your beta test and downloading a private build from a beta-tester link, keeping the app installed and engage with it for 14 conescutive days, your game is NEVER published on Play Store at all. And that is AFTER you submit government ID and paid the 25 bucks.
Only companies can now have instant publishes on the Play Store without that 12-tester limit.
They do if you want to distribute your apps in the EU. And your physical address will be published as well.
Imo even the $25 is too much or at least promotes inequality. Plenty of countries with developers where $25 is a full day's wages, but for the average American software dev $25 is almost nothing.