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Tiny Brutalism

128 points • by abetusk • yesterday at 11:23 PM • 28 comments • view on HN

Comments

SubiculumCode • today at 5:13 PM

Reminds me of the UC Davis Death Star [1][2]

[1] https://localwiki.org/davis/Social_Sciences_and_Humanities_B...

[2] https://www.youtube.com/watch?v=mNjfGUh-Rhk

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MatiErnst • today at 6:04 PM

Hey hackers, dev here!

So happy to see you found Tiny Brutalism! But can someone explain to me what this place actually is? Haha, I’m new here

willmeyers • today at 5:48 PM

Really great job from the developer. They captured the aesthetic well. Brutalism does create a sublime beauty (especially when those buildings have good upkeep), but I'm glad we no longer make buildings like that anymore.

ibaikov • today at 5:33 PM

Looks interesting, would be great to have it on steam, I'd buy it.

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manbart • today at 1:13 AM

I wonder kind of GPU is needed to play this reasonably

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thechao • today at 5:28 PM

Here's my theory about modern architectural design. Let's say you've got two students that have to do a final design: (a) chooses a rococo or neoVictorian (humanist design); and, (b) chooses a spare modern design. Both of them are required to draft facades, elevations, etc. The modern design is literally easier to draft — literally less time. That means any school of architecture that both rewards "good grades" and "project completion under pressure" will naturally select for students who like "modern" (brutalist?). Those students then become professors, and the whole system reinforces.

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luckydata • today at 5:20 PM

"Control" in a box.

cfontes • today at 6:33 PM

Looks like a RUST base :D

iwontberude • today at 5:14 PM

[dead]