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2OEH8eoCRo0 • today at 12:58 PM • 5 replies • view on HN

When did video games get so serious that we need to do these things? Ridiculous.


Replies

orbital-decay • today at 3:15 PM

Anticheats started moving into ring0 and became rootkits in early 2000s with nProtect GameGuard, HWID checks started in mid-2000s with myAC (or even earlier? I think myAC first appeared during CS 1.5).

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nancyminusone • today at 1:40 PM

Probably around the time individual games started to have the term "billion dollars" associated with them in some way.

vjsrinivas • today at 1:04 PM

I wonder if it has anything to do with the rise of e-sports and the monetary aspect of "professional" multi-player games?

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bigmadshoe • today at 2:04 PM

As someone who has played a decent of competitive games in the past, it is less about them being extremely serious, and more about how much people cheating ruins the fun for everyone else.

For example, a soccer Sunday league might not be that serious, but you still wouldn't want someone frequently running on the pitch with a golf club and whacking the ball into your goal with no consequences.

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RicoElectrico • today at 3:26 PM

When tryhards flocked to ranked games; more broadly in the world with no opportunity for the young people e-sports emerged and they saw it as one.