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The Nintendo 64 Partner-N64 Development Kit

53 points • by paulgerhardt • yesterday at 6:53 PM • 12 comments • view on HN

https://archive.is/WCnLA


Comments

nubinetwork • today at 11:31 AM

Ugh, how the heck am I blocked, I don't think I've ever accessed this website before.

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hefner1456 • today at 12:33 PM

Its interesting to see how mad they went just trying to avoid using discs

Agentlien • today at 8:04 AM

This is really cool. The full tower of cartridges in each other with the last one sticking out horizontally looks so comical.

This whole system feels so quirky and fiddly to work with compared to modern dev kits.

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snvzz • today at 11:28 AM

I wonder if M64 / miSTer N64 core have the necessary wiring to the FPGA so that this could be supported there.

ginko • today at 8:57 AM

The article mentioned this needed a modified N64 to route the extra debug signals from the cartridge to the CPU. That got me wondering since afaik there are no unused cartridge pins on the N64.

Turns out it's actually a bit more complicated. The Partner-N64 uses some little-used analog input pins (LAUDIO, RAUDIO, VIDEO_SYNC) for this. The modification also requires cutting the lines to the system's DAC chip to work.

https://ultra64.ca/tutorials/make-your-own-partner-n64-conso...

Founderarcstone • yesterday at 7:08 PM

Love it! N64 was amazing in its prime!

jackjeff • today at 7:09 AM

> Sorry, you have been blocked

Right. On Mobile Safari on first attempt to view the site

https://archive.is/WCnLA