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opan • today at 6:23 PM • 1 reply • view on HN

Reminds me of Dwarf Fortress. I hear the individual teeth are simulated so they can be lost in a fight and such.


Replies

db48x • today at 6:29 PM

Yes, except the DF doesn’t compute shadows for all the teeth. Or texture map them, or use a shader to make them look wet and shiny.

Still, if they get knocked out during a fight then your dwarves have to carry them individually to the gravesite afterwards, so it’s not like you should automatically imitate DF when you write your own game.

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