> you have to deal with RAII
If you find that RAII is a problem, I pity how poor a programmer you must be...
You must be very experienced to be so judgemental! But maybe ask the many billions of voxels that get tested per second on my multithreaded and SIMD'ed cutting simulation.
You must be very experienced to be so judgemental! But maybe ask the many billions of voxels that get tested per second on my multithreaded and SIMD'ed cutting simulation.