I could imagine a Counter Strike RTS,
Also one of the best selling games, Pokemon, is a turn-based game.
Genres are design problems rather than descriptions
No one thinks RuneScape is a "topdown RPG", rather than a "fantasy game with a lot of freedom and many things to do"
The genre can be made secondary to the design, so I don't doubt game designers can make turn-based games widely appealing
I could imagine a Counter Strike RTS, Also one of the best selling games, Pokemon, is a turn-based game.
Genres are design problems rather than descriptions
No one thinks RuneScape is a "topdown RPG", rather than a "fantasy game with a lot of freedom and many things to do" The genre can be made secondary to the design, so I don't doubt game designers can make turn-based games widely appealing