> The problem with consoles is that they're not economically competitive and rely instead on user lock-in paired with marketing and the antiquated belief that PC gaming is complex or requires a $1000 computer.
Console are also single (or lately dual) target so it's theorically easier to debug and optimize compared to PC.
Yup I can see that. My PC games always have a lot more issues and glitches than any of my PS5 games have had.