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fasterik • today at 1:49 PM • 3 replies • view on HN

Is there still a market for physical media? I assume they're transitioning to download-only because physical media are expensive to produce and most customers prefer downloads anyway.


Replies

redwall_hp • today at 2:27 PM

Something like 15% of PS5 game sales are physical now and only 5-10 games managed to crack 100K disc sales in a recent year, last I heard.

Games are also exceeding triple-layer BluRay size now in many cases, and average internet speeds in the US are faster than BluRay transfer speeds. Since you've already had to install the games to internal storage since the PS3 at least (and the PS5 even has user m.2 SSD expansion), discs have just been an annoying extra step for a long time.

Also, online purchases are cheaper. Frequent sales happen, at steeper discounts than brick and mortar retailers ever have. Plenty of games were 50-75% off during the summer sale.

That being said, I've picked up a few on disc in recent years. It's a convenient way to share games in a household with multiple PlayStations and I've received some as gifts that way, since giving people a specific game as a gift in the physical world is still inconceivable to companies.

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CuriouslyC • today at 3:22 PM

Take a look at what's happening with CDs/DVDs. People are sick of not owning their software, and they want a secondary market.

toast0 • today at 2:21 PM

I'm not a big market and my only playstation is a ps2, but I buy physical games when I can.

If I don't like the game, I can find someone else who will. I can easily let people borrow it. Etc. Much nicer than just a download for that.