It's not that weird.
In the US at least, the gaming industry as a mismanaged trash fire. Workers are underpaid and unemployment is high. Executives are regularly shuttering studios responsible for highly acclaimed games and touting AI as the solution to all the problems. Given this framing, the way to support the studio making your favorite games is to make it clear that you don't want to replace everyone with AI. In fact, no AI use at all. It's one extreme in response to another.
From a hobbiest perspective, it's not great either. Translation projects that have been in the works for years have gotten beat to the punch by (extremely shoddy) AI projects helmed by people who don't speak the language they're supposedly translating. In one recent case, a half-completed human translation was stolen, finished with AI, and presented as an original work. Decompilation projects have had similar issues; AI use isn't disclosed until people start discovering that the result isn't accurate to the original.
At this point, the anti-AI fight is over, and all of the communities trying to keep it going are just causing weird misshapen progress horizons.
Feel how you want about it, but as a in industry programmer, I have watched phrasing shift from
Coding: Writing code by hand
Vibe coding: writing code by prompt
to
Manual Coding: Writing code by hand
Coding: writing code by prompt
I have not seen a single person at work open an IDE. Nor have I talked to anyone that has in a year. Its over, coding via ai IS coding now.