What a coincidence! I had been thinking of trying to make my own version of a city builder game (like sim city or cities skylines) for years and finally started last week - using rust and Bevy for the simulator
I’m trying to make the most realistic city simulator I can, using published papers on economy models, welfare, immigration, social policies… to drive each aspect of the simulation - and then use it to drive the game
So far I’ve used a team of agents to build the firsg phases of the simulator, and it’s looking really promising!
It’s my first time making such a complex game, but I’m super excited to see where it goes :)