Are hordes of developers now going to port all sorts of open-source software to Rust using LLMs and passing it off as their own work?
I don't see any need for this. Rust is brilliant but the Quake C++ code was already more or less bug-free.
Well look at Adobe, this just happened to the entire CSS suite. Not open source but proprietary.
I mean...why not do it? Are you implying it would only have value if someone painstakingly did it by hand?
Yeah I agree. I love Rust and Quake is cool, but this is a trivial project for an LLM, and kind of pointless.
It would have been impressive before LLMs, but now? Who cares? Why is this here?
I suppose it will fizzle out in a few weeks.
What this exploits is the mental shortcut of "rust = good", which might be a good thing, as that was always wrong. But now it is being pushed to its breaking point so that that idea will eventually collapse.
Accelerationalism on a micro scale, basically.
AI keeps breaking things that were broken before like this constantly. It's the great cleanup of old bullshit. (Unfortunately through even more bullshit, but at least there is a silver lining)
Nitpick: Quake was written C, not C++. The first id game written in C++ was Doom 3 around 2004.