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GoofGarage • today at 5:13 PM • 0 replies • view on HN

The original tabletop version of the Shadowrun RPG from FASA came out in the late 80s. We (friends and I) started getting into it in the early 90s.

We felt a lot of it was… unnervingly believable in multiple aspects. As in, what parent mentioned.

I do not look forward to the “Seretech Decision” (https://shadowrun.fandom.com/wiki/Seretech_Decision), “Shiawase Decision” (https://shadowrun.fandom.com/wiki/Shiawase_Decision) or similar sorts of judicial rulings in the real world. True nightmare fuel.

——-

Somewhat… prescient, is the Shiawase Decision.

This was the result of what unfolded after regional electricity prices spiked (550%) after a corporation decided to take a lot of local power for itself.

After local opposition began forming, Shiawase Corporation made a false flag attack against itself to influence a future ruling where it could then defend itself similar to a sovereign nation in a foreign land. So full corporate “extraterritoriality”, to where maintaining its own regulated militia/defense force would be legally free and clear.