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chaostheory • today at 7:01 AM • 1 reply • view on HN

Only Gen Alpha and younger accepts VR headsets. The problem with non-wearable solutions is both space required and price


Replies

sReinwald • today at 7:43 AM

I'm a millennial, and I've been using VR for the better part of seven years, ever since the Oculus Rift S. If you look at niche communities like sim racing, flight sims, or space sims, you'll find plenty of millennials and Gen Xers who use VR extensively because it offers a level of immersion that a screen (or three) simply can't match.

I suspect your perception of VR users is somewhat skewed by 12-year-olds playing Gorilla Tag on standalone Meta Quests. There's a substantial enthusiast community outside that demographic.