This gives decomps/recomps a bad name.
I'm tired of these terribly made AI projects in this space. It's just noise and low quality spam. I miss when these were done legitimately.
Some script kiddie ran this through a chat bot once and probably doesn't even understand the code.
For those who don't understand, watch this segment of DF Retro Super Show - https://www.youtube.com/watch?v=A6gJTdk_BkI&t=165s
No it doesn't.
The point of decomps/recomps was never for some altruistic reason related to skill or art.
The point was people wanting to play games. This just adds to that. Yes - the people who did it before were skilled, smart and deserve recognition. But these ports are exactly that - ports so that people can play their old games or relive them.
>I miss when these were done legitimately.
Before LLM-assistance there were barely any fully playable recomps.
How many recompilation projects have you helped with? I get annoyed with non-contributors complaining about the people that contribute.
What's low quality about a working transpile? Missing out on engine details/optimizations is a shame, but if someone cares about that they can do that themselves, it doesn't make the transpile itself low quality.
The thing is they are actually good, that's why they are getting so popular even when you can emulate many of them already.
If the decomp scene is about the art of decompiling I would agree, but looking at r/decomps it seems the audience is gamers who just want to play the games. Do they also think it's terrible? Considering how anti Kotaku is it sounds like they are actually working well.