> The original isometric view gains a new sense of scale.
Come on ChatGPT/Claude, you're smart enough to know the original wasn't an isometric perspective. It was directly top-down, no camera rotation. 3D over 2D terrain with a heightmap.
Top down can be isometric. Isometric means “same measurements.”
It refers to how the viewport is not like a camera above 3D terrain. Instead, you see each point below as though directly above. In other words, you can only ever see the top of an object regardless of whether it is centered or on the edge.
If it wasn’t isometric, you would see more of the sides of objects that are near the edges.
It was not directly top down. The camera tilts north, and if search results can be trusted the specific angle is 27 degrees off of vertical.