logoalt Hacker News

codeulike • today at 2:13 PM • 3 replies • view on HN

Doom had been a few years before but what Mario 64 really bought to the table was a super intuitive analogue control stick rather than tank controls and tons and tons of polish


Replies

lukevp • today at 2:18 PM

Doom isn’t 3d, it’s raycasted 2.5d. It’s a completely separate type of rendering that has nothing in common with real 3d.

➕ show 6 replies
deltaburnt • today at 2:50 PM

Yeah I meant less that 3D games were invented out of nowhere when the PS1 or N64 released. It's more that a large majority of developers, especially ones on console, were thrust from 2D to 3D development.

Forgeties79 • today at 6:17 PM

The original demo they did for folks was apparently crazy clunky too and they adjusted a ton after