Unfortunately it's in a private git repo for now. I only thought "hey, maybe others will want this" after and now the SNES game assets are baked into the code and generated output so I can't really redistribute either.
Maybe the next time I spend some tokens on it I'll ask for it to convert the implementation to a "proper" runtime rip where the user can provide the source ROM and it extracts those assets live.
Or have it generate new assets you can distribute yourself.
:)