logoalt Hacker News

cshores • today at 5:21 PM • 1 reply • view on HN

Which is kind of funny because the 1996 N64 RSP was a programmable GPU with Hardware T&L.


Replies

moosedev • today at 6:47 PM

Yep, developed by/in partnership with SGI!

There were many periods in the 80s and 90s where console graphics hardware was kinda ahead of (even high-end/enthusiast) PC graphics hardware in certain ways that mattered for games of the time. Hasn't really been the case for a couple decades now, I guess.

➕ show 1 reply