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bob1029 • today at 7:47 AM • 0 replies • view on HN

Be aware that AI is really bad at certain kinds of geometry. This can either go very well or very poorly. I'm not aware of many happy cases in the middle.

A simple test is that if the object you are modeling could be described by a brief python program (automating blender/CAD APIs), then the LLM will probably one shot it perfectly. If what you are modeling is a human face or bird, then the LLM is at best a clumsy apprentice. High Kolmogorov complexity is the common thread behind all things that LLMs will struggle with.

It can sometimes be easier to lean on a diffusion model and then trace over the results the old fashioned way. Diffusion completely sidesteps the geometry which helps with design speed.